Fans of the original Battlefield: Bad Company anxiously awaited this week’s release of Battlefield 4. They are not to be disappointed.
Let’s start with what the developer, Digital Illusions Creative Entertainment, got right. The multiplayer is incredible. It’s kind of like a greatest hits album from that band that you love . . . with bonus tracks. The usual Conquest, Rush, Squad Deathmatch and the shooter stereotypical Team Deathmatch are all present from previous installments, and they all play fantastically.
There are new modes as well. There is Obliteration, Domination and Defuse to play, and they fit perfectly into the already incredible multiplayer suite already crafted.
Another great thing that has been added is a feature called Leveloution. When an event is triggered, it will change the way the map plays thanks to this new feature. For example, if a skyscraper is toppled, there will be a giant mass of rubble at the capture point.
The Test Range is another great new addition to the game. This mode allows you to hone your skills with vehicles and weapons without the fear of getting mullered by other players. This is helpful for players that struggle with piloting.
Although all of these new features are postive additions, the campaign is mediocre. Players are a squad leader trying to prevent a war betweeen the ol’ USA, Russia and China. In theory the player is calling the shots, but it does not feel like it at times. Your character is silent which makes it all the more frustrating when your squadmates decide they are the ones in charge. There are also times when allies walk through walls or objects in the environment, or they were not textured.
Although Battlefield 4’s campaign is lackluster, the multiplayer makes it worth the money.